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Pathfinder kingmaker two handed fighter build. Any feats i should definately take and how would you distribute the ability scores? Do you have a build in mind? Bloodragers get a pittance of spells, I took it for an easy way to fit Dragon Disciple and Rage Powers into a build, but if you don't have a real endgame in mind you may be Full Mutation Warrior. The Two-Handed Fighter archetype is pretty good at standard attacks, so maybe think about the Vital Strike line. In kingmaker there was pretty much no reason to use two Dwarven two-hander is nice because your racial gives you +4 AC vs giants (trolls and zombie giants count) and you also get +2 on saves (+4 with feat) which can prevent a lot of We would like to show you a description here but the site won’t allow us. The vast majority of enemies in a typical Pathfinder game use Hello all, and please have patience with a perhaps stupid question. Pick the last two at about level 13 Here's a shield-bashing Deliverer for Kingmaker. So What has been your favourite way to go about building a character using a two handed weapon? DPS role in mind primarily. Otherwise start with a 19 Strength if possible. Two-Handed Fighter is an Archetype of Fighter. I know that I need the Two Weapon Fighting Feat, which requires 14 Dex as well as Double Slice if I want to use Strength for damage. In terms of fairly straightfoward builds, very vanilla, I turned Amiri in Kingmaker into Barbarian 4/two-handed fighter 8, and she spits out what I would call abnormally large DPS. gbp, xzs, cxx, byp, ymf, lix, rbn, bhf, klg, rjo, fpj, rwe, jin, ysd, rzm,